I am currently working on a 2D space game.
The space ships exist out of multiple parts that player can fit together how he/she likes it.
For the ship design it is important how you build it since it directly affects the performance of the ship.
Eventually the player will have control of his own faction in a bigger universe to explore.
In the first stage of development towards a functional beta i will focus on a small playing field.
Most items in the game will be configurable in the game files by the players and new items can be added aswel.
For the beta version i still have to work on the following aspects:
- Engines for the propulsion of the ship.
- Shields and power modules.
- Rocket Launchers.
- Computer controlled ships AI.
- Mining modules and asteroids to mine resources from.
For the most recent information of development please check out my twitter